Stronghold 376q53

DOS game, 1993 5t4v1r

Genre:
Strategy
Year:
1993
Developer:
Softgold Computerspiele
Publisher:
Storm
Perspective:
3rd-person
Theme:
Real-time
Releases:
DOS (1993)
Also known as:
D&D Stronghold: Kingdom Simulator

Our rating: 136s46

rating:

Average rating: 5 (1 vote)
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Stronghold screenshot 2Stronghold screenshot 3Stronghold screenshot 4Stronghold screenshot 5

Build your own medieval town and defend the castle from enemies. The game is a kind of mix of Civilization and other similar games (real-time strategy) in combination with a 3D graffiti. You have to take good care of your castle and master the micromanagement that belongs to it (food supply, training of soldiers, creation of a market, magic school, etc.) You recruit and train Fighters, Thieves, Clerics and Magic s to venture out and claim more land and resources, which include removing hostile forces. Take control of food supply and the production and management of buildings including castles, markets and magic schools. …read more

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Game review 6b221y

Build your own medieval town and defend the castle from enemies. The game is a kind of mix of Civilization and other similar games (real-time strategy) in combination with a 3D graffiti. You have to take good care of your castle and master the micromanagement that belongs to it (food supply, training of soldiers, creation of a market, magic school, etc.) You recruit and train Fighters, Thieves, Clerics and Magic s to venture out and claim more land and resources, which include removing hostile forces. Take control of food supply and the production and management of buildings including castles, markets and magic schools.

Real-time building strategy from the Dungeons & Dragons environment. In its time, it combined several approaches to gaming, often called fantasy SimCity. The player created his own ruler and four lords, all based on D&D rules - it was possible to choose from a warrior, a thief, a mage, a dwarf and more. Each occupation had several unique buildings, as well as a unique appearance. The goals of the game depended on the chosen belief of the main player character (the ruler). Lawfull, he had to lead the empire so as to be elected emperor; Chaotic was tasked with defeating all enemies on the map; well, Neutral had to fulfill both goals.

Your victory condition is based on your alignment: Lawful players must advance to the rank of Emperor, Chaotic players must destroy all enemy strongholds, and Neutral players must do both!

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